Interview with a Developer
WARNING: OLD NEWS ALERT!
For those of you who didn't listen to it last week (because I had it mislinked or you didn't have time), my recorded PTAG interview is still available online here.
So far the most common feedback has been "Wow, your voice is deeper than I thought." So that probably means my voice is more deep than the interview is interesting
In the Light
I'm not the featured journal anymore! That's mostly good in my book, considering:
- I might be able to respond to comments againI was up there for way too longOther users can have their great journals spotlightedPeople won't think I'm a suck-up that got featured just because I work at the company!
If I Had a Penny for Every Gaian I Wanted To Pitch Out a Window
Okay, so I love Gaia and its community. However, my usual haunts are the Gaia Community Discussion and Site Feedback (no offense to my GCD and SF friends) and they're not known as bastions of positivity.
So I post in SF regularly, usually trying to address what's being fixed and what isn't (something we need to do a LOT more of, which I'll try to do below) - but sometimes a user posts something really nasty that just burns me up. It doesn't bother me at all that people have opinions on Gaia -- I admit it's not perfect and there's a LOT more work that needs to be done, and we've made plenty of mistakes -- however, when they make assumptions about how long it takes to do something, what goes into making something something happen, or call Gaia devs/admins lazy, then I lose my cool.
I want to reiterate again how hard everyone here works - not for anyone's sake but theirs. One of the reasons I'm sure a lot of devs don't interact with users is because when they do, there's a hostile attitude towards them. We try to make Gaia user friendly so you continue to use the site -- if you want us to show, make it dev friendly rofl . Devs are people too heart
On the Block
There are a few broken things that I want to acknowledge here and discuss whether or not they're being fixed at the moment. NONE OF THIS IS A GUARANTEE ABOUT WHEN THEY'LL BE FIXED OR RELEASED -- stuff always comes up, and it's possible that some of these things get put on the backburner in lieu of something more important.
Gift Giving:
Status: Disabled Working again!
Reason: Once in a while, it was destroying items
Resolution: Fix finished, currently being tested It's working again!
"Games" Daily Chance:
Status: Occasionally hangs
Reason: Currently investigating the reason
Resolution: Addressing this is a side-project of mine
Random Events:
Status: Broken
Reason: Dunno
Resolution: Being fixed
Home Purchase/Placement:
Status: Confusing / Can't Find Lots
Reason: Needed more attention than it got, didn't expect it to be this popular
Resolution: Complete overhaul finished, currently being tested
Tattoos:
Status: Delayed
Reason: We decided the avatar system hadn't been tested enough with tattoos, and other higher-priority projects came up taking up those devs time
Resolution: We'll get to it eventually, GEEZ!
Item Arranger:
Status: Disabled Working again
Reason: Was occasionally deleting items permanently, decided better to take it down until someone can fix it
Resolution: A couple of people are looking at it, but they're very busy (like all of us) Fixed!
Profiles / Journals:
Status: Working, but frequently Disabled and Crashing
Reason: Old code that isn't set up too grow as fast as the site is growing
Resolution: This is a major focus for us at the beginning of this year. Multiple devs will be working on it.
Battle system:
Status: On schedule
Quests:
Status: Working, but only one quest
Reason: Phase one focused on the quest base and the New User Quest, that was all we had specced for
Resolution: We'Ve done some early planning for the next Phase of quests, but nothing concrete
Gstore:
Status: Working, but Paypal is required for credit cards
Reason: We made major infrastructure, security, and usability upgrades that will allow us to expand it and change it easily. One of the downsides was that Paypal requires that for the changes.
Resolution: We're looking into alternatives
So again -- none of this is set in stone, and stuff happens ALL THE TIME to delay/switch project priorities.
I had a BAJILLION more things to talk about but I wanted to get this posted before I left today smile I'll see you all next week!
Community Member
I'm glad you're working on fixing things though!