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The Thoughts and Feelings of OuEstLaCraie
A place for thoughts, ramblings, and reflections; a sort of blog, if you will, where I'll share the daily drudgery of my life, the fun things I do with friends, and any random ideas I have for rolling around in my noggin. Enjoy : )
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This is just a short drabble I wrote a few minutes ago, which will soon hopefully develop into a full-fledged House fanfic on fanfiction.net. It's called "The Nervous Game"...check it out if you're ever on! *~* Games are meant to be played out on the playground, in the park, in the backyard. Some belong indoors, sprawled across an expansive living room on a rainy Sunday afternoon. Some are meant to be shared with the family, while others are suited better to the halls of a high school, or a playing field after school at practice for one sport or another. Some games originated hundreds, thousands of years ago, while some are relatively modern. Some are simple, with clear guidelines and obvious goals, with no room for error. But some are more complex, with loopholes and cheat codes and manuals upon manuals about how to play, how to get better, how to win. And some may start out as simple and innocent, but hide truly ambiguous possibilities and deep-running, long-hidden emotions.
Whatever the case, the one place most games do not belong is at the office. Playing with colleagues with whom you have undefined relationships can spell disaster for most work environments, causing agonizingly awkward moments and bitter feelings that may last for months, even years. When one wishes to play a game, one should find suitable, equally-willing counterparts to play said game with, instead of tossing one’s colleagues into a torrent of unknown emotions without their consent. However, when one sometimes feels the need to play, one must play, no matter what the risks or consequences.
But one must never forget that humans are fragile creatures, capable of being easily manipulated, and just as easily hurt. Games can hold the key to dangerous repercussions, and one must familiarize oneself with the rules, risks, and codes of conduct of their game of choice.
And now that I’ve gone through the trouble of telling you all this, would you care to play a game?
OuEstLaCraie · Fri Jan 19, 2007 @ 11:14pm · 4 Comments |
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