Name: Tomomi Iwakuro - Also known as Tomo and Kuro
Age: 921 - Looks about 12
Gender: Male
Sexuality: Straight
Personality: Very mature for how young he looks. He is calm and keeps to himself at most times. He does however, like to be around people a lot, and will start conversations. He doesn't like to fight and kill, but will do so anyways. He will die to save any of his allies.
Bio: As a child in the world of the living, he could see the spirits of those who had passed. He couldn't see hollows very well, but he could feel them. While playing with his friends one day, a Hollow happened to crash down on them, and attacked him and his friends. In a desperation to save his friends, he threw his own life to the Hollow. Once he was a spirit, he could finally see the hollows, and saw something different. This time, he saw someone in black robes come and attack one of them. The Shinigami, what he was told they were named, killed the foul demons to protect the souls of the living, and to cleans the Hollows of their sins they have to cut them across their mask.
Tomomi followed what this shinigami said, and he was sent to the Soul Society. Once there, he began to realize he felt different. Tattoo's upon his arm were believed to hold giant serpent inside of Tomomi. The serpent brought winter when it came by the sea or by the sky. Tomomi soon found out about the shinigami's and how to become one. Being one to not take a family and have no great family, he wasn't as smiled upon by the others. Tomomi, even with his height, could defend himself very skillfully in his combat classes. When he finally got his blades, he received two, and was told it was very rare to ever get these. Tomomi then was asked to join the 1st Court Guard Squad, the 'Elite' of the squads. Tomomi accepted, and trained himself until his power rose to a lieutenant level. Once he was able to know the name of his blade's spirit, he found out it was the spirit of the Twin-Horned Queen Serpent, the one believed to be locked inside of him. From there, he was asked to join Division 11, which he did so as well. Once more, training followed, he had not only received a Shikai, but he had got to a Captain's level and was able to release a minimal amount of his Bankai. Tomomi rose to the top from being at the bottom. He tells his story to other shinigami, to inspire them to do their best. Now, he has become the 1st Division Captain, and the Soutaichou.
Squad: 1st Division
Rank: Captain / Captain-Commander
~Appearance~
Picture/Description: Tomomi Iwakuro
Height: 4' 1''
Weight: 83 lbs.
Hair Color: Blonde
Eye Color: Blue
Usual Clothing: Wears what he has in picture.
Zanpaku-tou Position: Both are on his back.
~Zanpaku-tou~
Sealed Form Appearance: The two scimitar-like blades.
Name: Tsuin-Keiteki Ouhi-Hebi (Twin-Horned Queen-Serpent)
Element: Water and Ice
Zanpaku-tou Spirit Appearance: Tsuin-Keiteki Ouhi-Hebi
Shikai Appearance: Twin Serpent Daggers
Shikai Command: 'Strike, Ouhi-Hebi.'
Shikai Abilities:
Dokudokushii Aisu-Kiba (Venomous Ice-Fang) -
If the blades are to sink into the skin, or slash it, the victim will be infected by the Ouhi-Hebi's venom. The venom will slow the target down by at least 30-50%, depending on their size, and will last until Tomomi's Shikai is discharged. If Tomomi is killed while the venom is still in the victim, the venom will stick, and soon attack the nervous system, possibly killing or just permanently immobilizing his target..
Nyoronyoro (Slitheringly) -
This ability is quite the opposite of his first ability. This can only affect Tomomi himself, but it will increase is speed quite a bit, and his reaction time is doubled.
If the blades are to sink into the skin, or slash it, the victim will be infected by the Ouhi-Hebi's venom. The venom will slow the target down by at least 30-50%, depending on their size, and will last until Tomomi's Shikai is discharged. If Tomomi is killed while the venom is still in the victim, the venom will stick, and soon attack the nervous system, possibly killing or just permanently immobilizing his target..
Nyoronyoro (Slitheringly) -
This ability is quite the opposite of his first ability. This can only affect Tomomi himself, but it will increase is speed quite a bit, and his reaction time is doubled.
Obtained?: Yes.
Bankai Appearance: Ouhi-Hebi
Extended Name: Tsuin-Keiteki Ouhi Aisu-Hebi, dageki..
Bankai Abilities:
When bankai is released, a rare site comes about. He not only changes in two blades for a scythe, but his zanpaku-tou's spirit can be seen coming down from the sky, twisting around itself above him.
Gouzen-Ikazuchi (Roaring-Thunder) -
Ouhi-Hebi draws water particles into her mouth, and also causes the air to heat up, from made friction. When Ouhi-Hebi finally fires her blast that ices over everything with a great roar, the friction makes the sound of thunder. This attack can freeze an opponent in an ice chamber, which Tomomi will usually shatter, or Ouhi-Hebi will bite through, but the target can possibly escape, but with a low chance.
Dokudokushii Touketsu-Tsume (Venomous Frozen-Claw) -
This attack deals with the scythe. If the blade touches skin, it will form ice over where it has touched. As like venom, the ice will spread, and begin to immobilize it's target. Finally, once the venom has taken over the limbs, or immobilized the target's legs, Tomomi finishes of the victim.
Ice Coverage over limb: Average of 5-10 minutes.
Ice Coverage Over Two Limbs: Effect strengthens, only 15-17 minutes for ice to cover two limbs.
Ice Coverage of Full Body-No Head: Average of 20-23 minutes.
Hankai (Partial Destruction) - Max time released is 10 minutes. Further training, or fighting with Ouhi-Hebi, may lead to long time limit of release.
This is where Ouhi-Hebi is 'let off her leash'. Ouhi-Hebi will begin a furious assault against the enemy of her keeper. She will cause as much destruction as possible while killing her pray as well, but with this attack, Tomomi may only keep her in low restraint. Tomomi will only be able to stop her if he puts away his bankai, or Ouhi-Hebi's time limit has been reached. She may only be in Hankai for ten minutes, but in those ten minutes, anything in her path will be either partially to totally destroyed.
Gouzen-Ikazuchi (Roaring-Thunder) -
Ouhi-Hebi draws water particles into her mouth, and also causes the air to heat up, from made friction. When Ouhi-Hebi finally fires her blast that ices over everything with a great roar, the friction makes the sound of thunder. This attack can freeze an opponent in an ice chamber, which Tomomi will usually shatter, or Ouhi-Hebi will bite through, but the target can possibly escape, but with a low chance.
Dokudokushii Touketsu-Tsume (Venomous Frozen-Claw) -
This attack deals with the scythe. If the blade touches skin, it will form ice over where it has touched. As like venom, the ice will spread, and begin to immobilize it's target. Finally, once the venom has taken over the limbs, or immobilized the target's legs, Tomomi finishes of the victim.
Ice Coverage over limb: Average of 5-10 minutes.
Ice Coverage Over Two Limbs: Effect strengthens, only 15-17 minutes for ice to cover two limbs.
Ice Coverage of Full Body-No Head: Average of 20-23 minutes.
Hankai (Partial Destruction) - Max time released is 10 minutes. Further training, or fighting with Ouhi-Hebi, may lead to long time limit of release.
This is where Ouhi-Hebi is 'let off her leash'. Ouhi-Hebi will begin a furious assault against the enemy of her keeper. She will cause as much destruction as possible while killing her pray as well, but with this attack, Tomomi may only keep her in low restraint. Tomomi will only be able to stop her if he puts away his bankai, or Ouhi-Hebi's time limit has been reached. She may only be in Hankai for ten minutes, but in those ten minutes, anything in her path will be either partially to totally destroyed.
Obtained?:
~Skills, Techniques, and Kido~
Tomomi has trained himself hard in hand-to-hand combat, which has also helped him to become good friends with his 2nd Squad Captain.
Tomomi is an expert in swordsmanship, being able to wield his two very skillfully, and trains with his 11th Squad quite a bit.
~Hado~
#1: Shō (Thrust)=Lowest 3x of use
#4: Byakurai (White Lightning)=Lowest 3x of use
#31: Shakkahō (Shot of Red Fire)=Lowest 3x of use
#33: Sōkatsui (Blue Fire, Crash Down)Lowest 3x of use
#53: Big Hammer=Medium 2x of use
#54: Haien (Abolishing Flames)=Medium 2x of use
#60: Chaining Blast=Medium 2x of use
#63 Raikōhō (Thunder Roar Cannon)=Medium 2x of use
#63 version 2: Sōren Sōkatsui (Twin Lotus Blue Fire, Crash Down)=Maximum 1x of use
#65: Burning Spirit=Maximum 1x of use
#90: Kuro Hitsugi - Black Coffin = 1x of use
~Bakudo~
#1: Sai (Restrain)=Lowest 3x of use
#4: Hainawa (Crawling Rope)=Lowest 3x of use
#9: Geki (Strike)=Lowest 3x of use
#13: Earthern Maw=Lowest 3x of use
#16: Ryuusa (Quicksand)=Lowest 3x of use
#61: Rikujōkōrō (Six Rods Prison of Light)=Medium 2x of use
#75: Gochūtekkan (Quintet of 1 kan Iron Pillars)=Medium 2x of use
#78: 1000 Knives Torture=Medium 2x of use
#81: Danku (Splitting Void)=Maximum 1x of use
#89: Kouchinomaru (Circle of Confinement)=Maximum 1x of use
~Dashing~
A most basic technique that allows the user to throw him/herself to a certain direction using a certain angle of which way the the stance is directed and executed. Based on an individual's attributes, dashing can be quite a moderately fast move instead of running. Also depending on the distance, dashing can be quite useful if in closer range to the opponent. This technique is basically for all ranks.
~Shunpo (Flash-Step)~
A movement technique that allows the user to move faster than the eye can follow. This technique requires a very high level of training, thus a most difficult one to obtain. One, who is of a high lieutenant ranking, must be able to possess Shunpo. Furthermore, it is a most fearsome mid-range/long-range speed known to be the exceeding ability than dashing. All in all, this ability can only be used by lieutenants and captains. For lieutenants it is nearly mastered, yet not perfected. Therefore, it is only of mid-range level 1. For captains Shunpo is of a level 2 maximum ability in which it is fully perfected for both mid-range and long-range.
~Air Walk~
Another skill, though not necessarily related, is the Soul Reaper ability to walk on air using spiritual energy. By collecting and solidifying spiritual particles beneath their feet, Soul Reapers can gain traction on thin air to either freely move about or to stop themselves from falling. This particular ability can only be obtained from officer level. Furthermore, it cannot necessarily be used every so often, especially for officers. It is an ability that can only be temporarily used but cannot last for a very long period of time. However, for lieutenants, they can stay on air for quite a bit longer and for captains, it can be held for quite a long while considering the great amount of riatsu within a captain ranking individual.
~Senka (Flash Blossom)~
Although Shunpo is connected with this ability, this technique possess a unique name and style of its own. This technique is known as Senka (闪花, Flash Blossom), a flash step combined with a spin to quickly move behind the enemy, followed by a strike aimed to destroy the saketsu chain and the hakusui soul sleep with a combination of two quick thrusts. This technique is one of the two, that Youruichi developed mixing Shunpo to complete its ability. Furthermore, only certain individuals, of high ranking captain level can possess such an ability.
~Utsusemi~
This technique is one of the most difficult speed abilities of them all. Furthermore, this is also one of the two, that Youruichi developed as well. It is the 4 ways of the Shihou through Shunpo which is also known as "Utsusemi". It's ability is a speed known to be so fast that the user leaves an afterimage of him/herself. Its affect is most absolute, superb, and flawless if ever fully perfected. And to be more specific, Utsusemi's speed is so fast, that the enemy can practically feel and touch the physical body of the afterimage and not even know the very fact that it is nothing more but an afterimage. Its very image can easily deceive the eyes of the enemy. This technique is very rare, thus few captains are able to possess such a flawless ability. Furthermore, it is most lethal when combining Senka after Utsusemi is executed.