Basic guidlines. -This uses a 6-sided dice system. -Leveling up is done by the dice. -Attacking is done by dice, and to attack a 4 or higher must be rolled for sucess, then rolled again for damage points. 1=1 hp point, 2=2 hp points, etc. -If you don't roll a 4 or higher, the monster attacks and you must roll again for your damage points. -Because of dice rolls, three post must be done for a monster attack. -After monster is defeated, add the ex points till you level up.
+Leveling up+ When you have defeated a monster you will get to role a 6-sided dice for level points. Dice points 1=10 2=20 3=30 4=40 5=50 6=60
-300 points are needed to level up. -After 300 points, you can up 3 status sections. (Ex, health, magic and armor.) -Magic and armor will eventually be leveled up by items you can buy. (To be added later.) However, health and strength are only upped by levels. -Health points are raised 5 points every new level. -Armor is raised by 5 points if you choose to up it. (Items have different vaules.) -Strength is leveled 5 everytime. -Magic is leveled 5 if chosen. (Items have different values.)
Orange Affair · Wed May 10, 2006 @ 02:29am · 0 Comments |